
The Domain Scale node
When to use it
Stretches or squashes the coordinates before Source sees them. That is how you grow or shrink noise features, or any position-driven pattern, without touching the pattern itself.
The multiply lands on the sample point, so a scale of 2 makes features half as big, not twice as big.
On a distance field it scales the distances too. A shape inside a scaled domain blends through Smooth Union with a different effective radius than the one you typed. When the exact distances matter, change the primitive's own Radius or Extent instead.
Pins
| Pin | Type | Description |
|---|---|---|
Source |
Number | The thing to stretch or squash. |
ScaleX |
Number | Squash along X. Higher numbers make the pattern tighter, not bigger. |
ScaleY |
Number | Squash along Y. Higher numbers make the pattern tighter, not bigger. |
ScaleZ |
Number | Squash along Z. Higher numbers make the pattern tighter, not bigger. |
| Pin | Type | Description |
|---|---|---|
Result |
Number | Source, stretched or squashed. |
Available in Mesh Morpher Graph and Mesh Morpher Studio.