
The Cone node
When to use it
A vertical cone. The base sits at the centre point and the apex is Height above it. Mountain peaks, spikes, stylised trees.
The field is built from three flat tests rather than a true distance, and near the very tip all three go slack. Smooth Union around the apex pinches oddly because of it.
Blend at the base instead, or cut the tip off with an Intersection against a Plane and blend there.
Pins
| Pin | Type | Description |
|---|---|---|
BaseRadius |
Number | How wide the cone is where it meets the ground. |
Height |
Number | How tall the cone is, base to tip. |
CenterX |
Number | Where the cone sits along X. |
CenterY |
Number | Where the cone sits along Y. |
CenterZ |
Number | Where the base of the cone sits along Z. |
| Pin | Type | Description |
|---|---|---|
Distance |
Number | The shape as a field. Negative inside it, positive outside, zero on the skin. |
Available in Mesh Morpher Graph and Mesh Morpher Studio.