
The Plane node
When to use it
An infinite half-space. Everything on one side is inside, everything on the other is outside.
It is rarely a shape and nearly always a knife. Intersect with it to slice a model flat. Subtract it to remove everything below a level.
Because it is infinite, unioning it with anything fills the entire world on one side. That is a fast way to fill your whole Search Extent with solid by accident and then wonder why the bake is taking ten minutes.
Pins
| Pin | Type | Description |
|---|---|---|
NormalX |
Number | Which way the plane faces, along X. |
NormalY |
Number | Which way the plane faces, along Y. |
NormalZ |
Number | Which way the plane faces, along Z. |
Distance |
Number | How far the plane sits from the origin. |
| Pin | Type | Description |
|---|---|---|
Result |
Number | Negative on the solid side of the plane, positive on the empty side. |
Available in Mesh Morpher Graph and Mesh Morpher Studio.