
The Cylinder node
When to use it
A cylinder, negative inside. Pipes, columns, and a drill bit for Subtraction.
Its axis runs along Y, the same axis the Torus hole uses, so a fresh one lies on its side rather than standing up. Rotate the domain to aim it anywhere else. Capsule, Cone and Hex Prism are all built along Z instead, which is worth knowing before you swap one for another and watch the shape fall over.
The caps are flat and sharp. When the ends are heading into a Smooth Union, Capsule blends far more cleanly.
Pins
| Pin | Type | Description |
|---|---|---|
Radius |
Number | How fat the cylinder is. |
Height |
Number | How long the cylinder is, end to end along its Y axis. |
CenterX |
Number | Where the cylinder sits along X. |
CenterY |
Number | Where the cylinder sits along Y. |
CenterZ |
Number | Where the cylinder sits along Z. |
| Pin | Type | Description |
|---|---|---|
Distance |
Number | The shape as a field. Negative inside it, positive outside, zero on the skin. |
Available in Mesh Morpher Graph and Mesh Morpher Studio.