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Bone Snapshots

Bone snapshots are a snapshot of all bones in a skeletal mesh that hold the required data to be loaded at runtime or in editor.

Bonesnapshot menu

Options Description
Asset Picker Allows users to load a bonesnapshot or an animation sequence
Reset Resets the current pose to the Default neutral pose
Save Save a pose to the current bonesnapshot. If a bonesnapshot is not loaded it asks for a new bonesnapshot location
Save As... Save the current pose as a new bonesnapshot
Add Axis Rotation Manually add rotation in degrees on the selected axis. Allows users to rotate manually with increased precision
To Sequence.. Save current Pose as an animation sequence