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Find Plane

Estimates the dominant mirror plane of a scan when you do not already know which axis it sits on, or when the scan arrived rotated off the sculpt X plane.

Find Plane node

The Find Plane node

When to use it

Estimates the dominant mirror plane of a scan when you do not already know which axis it sits on, or when the scan arrived rotated off the sculpt X plane.

How to use it

  1. 1

    Wire the scan into Mesh

  2. 2

    Press Find Plane

    Read Closest Axis and Residual.

  3. 3

    Tick Align To X if you want the mesh rotated onto the sculpt X plane; the Transform pin is written either way so Apply Rigid Transform can consume it without moving this mesh

Pins

Pin Type Description
Mesh Mesh The mesh whose mirror plane you want to find. Passes straight through until you press Find Plane.
Pin Type Description
Mesh Mesh The input mesh, or the same mesh rotated onto X if Align To X is on.
Transform Transform The rigid transform that would align the found plane to X. Written even when the mesh is left unmoved.
Residual Number How far the estimated plane is from a perfect mirror. Blank when the run was refused.

Settings

Setting Type Description
Max Samples Whole number How many vertices to sample. More is slower and a little more stable.
Align To X True/False Rotate the mesh so the found plane becomes the X axis. Off leaves the mesh where it is and still writes the Transform pin.
Snap Aligned Plane To Origin True/False After aligning, slide the plane onto the world origin.