
The Subtract node
When to use it
A minus B. Arithmetic, not a boolean cut.
To carve one shape out of another, use the Subtraction node. It computes max(A, -B) and leaves you something that is still a distance field. Plain subtraction does not.
Where this one earns its place is building expressions. noise * amplitude - z is the standard height-based terrain field, and it is exactly what both erosion nodes expect to be handed.
Pins
| Pin | Type | Description |
|---|---|---|
A |
Number | The first number. |
B |
Number | The second number. |
| Pin | Type | Description |
|---|---|---|
Result |
Number | The answer. |
Available in Mesh Morpher Graph and Mesh Morpher Studio.