Source
| Option | Description |
|---|---|
| SourceMesh | Allows users to select the Source Mesh. Source Mesh is the mesh we want to take the shape from using the wrapper. |
| SourcePose | Allows users to set a pose from an animation sequence asset. |
| SourcePoseFrame | Allows users to select a frame from the pose animation sequence |
| bHideSourcePreviewMesh | Whether to hide the Source preview mesh component |
| bHideSourceReferenceMesh | Whether to hide the Source reference mesh component |
Target
| Option | Description |
|---|---|
| TargetPose | Allows users to set a pose from an animation sequence asset. |
| TargetPoseFrame | Allows users to select a frame from the pose animation sequence |
| bHideTargetPreviewMesh | Whether to hide the Source preview mesh component |
| bHideTargetReferenceMesh | Whether to hide the Source reference mesh component |
Options
| Option | Description |
|---|---|
| NewMorphName | Target Morph Name. If it exists you can overwrite. |
View
| Option | Description |
|---|---|
| bLockCameras | Whether to lock the cameras to same transform in both viewports. Works only when both viewports have the same view types. |