| Options | Description |
|---|---|
| Base File | Original/Unchanged Mesh File |
| Base Use T0 Pose | Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4 |
| Base Coordinate System | Coordinate System used to import the file. Supports both left and right. |
| Base Front Axis | The default Front axis in Unreal Engine(Y) |
| Base Up Axis | The default UP axis in Unreal Engine(Z) |
| Base Transform | Offset the mesh file. Allows location, rotation and scale. |