Base

Options Description
Base File Original/Unchanged Mesh File
Base Use T0 Pose Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4
Base Coordinate System Coordinate System used to import the file. Supports both left and right.
Base Front Axis The default Front axis in Unreal Engine(Y)
Base Up Axis The default UP axis in Unreal Engine(Z)
Base Transform Offset the mesh file. Allows location, rotation and scale.