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Clamp

Holds a value between a minimum and a maximum.

Clamp node

The Clamp node

When to use it

Holds a value between a minimum and a maximum.

Its job is making a computed setting safe before it drives a mesh node. A triangle budget derived from a measurement can legitimately come out at zero or at ten million, and clamping is how the graph stays inside the range you tested.

A node that clamps internally gives you no signal that the value was out of range. This one keeps the intent on the canvas where you can see it.

Set Min above Max and it publishes nothing and says so, rather than handing back Max for every input.

Pins

Pin Type Description
Value Number The number to keep in range. Leave it unwired and the panel value is used.
Min Number The floor. Leave it unwired and the panel value is used.
Max Number The ceiling. Leave it unwired and the panel value is used.
Pin Type Description
Result Number The number, pulled back inside Min and Max.

Settings

Setting Type Description
Value Number The number to keep in range. The Value pin overrides it.
Min Number The floor. Set it above Max and the node goes red instead of guessing.
Max Number The ceiling.