Editor-only node. Runs only in Mesh Morpher Graph inside the Unreal Editor, because it reads or writes Unreal Engine assets. Not available in the standalone Mesh Morpher Studio app.

The Set DNA On Skeletal Mesh node
When to use it
Writes a DNA onto a Skeletal Mesh asset, the same slot Load DNA reads back out. Feed it from Load DNA File, Bake DNA Geometry, or any DNA chain, pick the Skeletal Mesh to write into, and press Set DNA On Skeletal Mesh.
It replaces whatever DNA the mesh had. On newer engines the DNA is stored as the mesh's MetaHuman DNA Data; on older ones it uses the legacy storage, and you do not have to know which. The mesh is marked changed so a save keeps it.
Editor only: it edits a project asset, so it does nothing in a packaged build. Run Validate DNA just before it when the DNA came from somewhere you do not control.
How to use it
- 1
Wire a DNA in
- 2
Pick the Skeletal Mesh asset to write into
- 3
Press Set DNA On Skeletal Mesh
Pins
| Pin | Type | Description |
|---|---|---|
DNA |
DNA | The DNA to attach onto the skeletal mesh. |
Settings
| Setting | Type | Description |
|---|---|---|
Skeletal Mesh |
Asset | The Skeletal Mesh asset the write button targets. Editor only. |
Learn more
| Modify MetaHuman RBF poses | Read the walkthrough on meshmorpher.com | https://meshmorpher.com/blog/modify-metahuman-rbf-poses |
| Modify DNA bone expressions | Read the walkthrough on meshmorpher.com | https://meshmorpher.com/blog/modify-meta-human-dna-bone-expressions-with-mesh-morpher |
| Custom DNA topology | Read the walkthrough on meshmorpher.com | https://meshmorpher.com/blog/custom-dna-topology-with-mesh-morpher-graph |
Available in Mesh Morpher Graph only. Compare the products.