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Mesh Morpher documentation

Domain Scale

1 page · exported 2026-09-06 · https://meshmorpher.com/docs/studio-and-graph/voxel/domain/domain-scale

Studio and Graph › Voxel › Domain

Domain Scale

Stretches or squashes the coordinates before Source sees them. That is how you grow or shrink noise features, or any position-driven pattern, without touching the pattern itself.

Domain Scale node

The Domain Scale node

When to use it

Stretches or squashes the coordinates before Source sees them. That is how you grow or shrink noise features, or any position-driven pattern, without touching the pattern itself.

The multiply lands on the sample point, so a scale of 2 makes features half as big, not twice as big.

On a distance field it scales the distances too. A shape inside a scaled domain blends through Smooth Union with a different effective radius than the one you typed. When the exact distances matter, change the primitive's own Radius or Extent instead.

Pins

Pin Type Description
Source Number The thing to stretch or squash.
ScaleX Number Squash along X. Higher numbers make the pattern tighter, not bigger.
ScaleY Number Squash along Y. Higher numbers make the pattern tighter, not bigger.
ScaleZ Number Squash along Z. Higher numbers make the pattern tighter, not bigger.
Pin Type Description
Result Number Source, stretched or squashed.