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Poser

Mesh Morpher allows users to create Morph Targets from Poses.

Mesh Morpher allows users to create Morph Targets from Poses.
Poses can be an Animation frame, a Bone Snapshot or a combination of an Animation frame and Bones modification.

There are two ways to create Morph Targets from Pose:

  • By clicking Create from Pose in Mesh Morpher's toolbar
  • Navigating to Tools top dropdown menu and clicking Create from Pose

Once the Create from Pose button is pressed, a dialog box will open where users can select several options.

Options Description
Animation Blueprint Allows users to select and enable an Animation Blueprint in Poser
Disable Post Process Blueprint

Toggles the Post Process blueprint in the selected skeletal mesh in Poser

Disable Cloth Simulation

Toggles the cloth simulation for the selected skeletal mesh in Poser

Enable CCD Toggles Continuous Collision Detection in Poser
Reference Mesh Allows users to select a skeletal mesh as a reference
Enable Master Pose Set the Leader/Master Pose Component for the reference mesh to the main skeletal mesh opened in Poser
New Morph Name Users can also pick the Morph Target name that will be created.