| Morphed File |
Modified version of Base File (appears with Bulk Import disabled) |
| Morphed Directory |
Directory containing multiple modified versions of Base File (appears with Bulk Import enabled) |
| Morphed Use T0 Pose |
Enable this option to use frame 0 as reference pose. This works only for FBX files. Useful for imports from CC3/CC4 |
| Morphed Coordinate System |
Coordinate System used to import the file. Supports both left and right. |
| Morphed Front Axis |
The default Front axis in Unreal Engine(Y) |
| Morphed Up Axis |
The default UP axis in Unreal Engine(Z) |
| Morphed Transform |
Offset the mesh file. Allows location, rotation and scale. |
| Lock Transform |
If enabled, Morphed inputs use same transform as Base mesh. |