Studio and Graph › Voxel › Shape
Box
An axis-aligned box, negative inside. As often a cutter as a shape: intersect to crop a field down to a region, subtract to punch a rectangular hole.

The Box node
When to use it
An axis-aligned box, negative inside. As often a cutter as a shape: intersect to crop a field down to a region, subtract to punch a rectangular hole.
Axis-aligned by construction. To tilt it, rotate the domain.
For anything that will be smooth-unioned, Rounded Box is the better start. Sharp corners give Smooth Union nothing even to blend against and the fillets come out uneven around them.
Pins
| Pin | Type | Description |
|---|---|---|
ExtentX |
Number | Half the width of the box, so 5 gives you a box 10 across. |
ExtentY |
Number | Half the depth of the box. |
ExtentZ |
Number | Half the height of the box. |
CenterX |
Number | Where the box sits along X. |
CenterY |
Number | Where the box sits along Y. |
CenterZ |
Number | Where the box sits along Z. |
| Pin | Type | Description |
|---|---|---|
Distance |
Number | The shape as a field. Negative inside it, positive outside, zero on the skin. |
Available in Mesh Morpher Graph and Mesh Morpher Studio.