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Mesh Morpher documentation

Box

1 page · exported 2026-09-06 · https://meshmorpher.com/docs/studio-and-graph/voxel/shape/box

Studio and Graph › Voxel › Shape

Box

An axis-aligned box, negative inside. As often a cutter as a shape: intersect to crop a field down to a region, subtract to punch a rectangular hole.

Box node

The Box node

When to use it

An axis-aligned box, negative inside. As often a cutter as a shape: intersect to crop a field down to a region, subtract to punch a rectangular hole.

Axis-aligned by construction. To tilt it, rotate the domain.

For anything that will be smooth-unioned, Rounded Box is the better start. Sharp corners give Smooth Union nothing even to blend against and the fillets come out uneven around them.

Pins

Pin Type Description
ExtentX Number Half the width of the box, so 5 gives you a box 10 across.
ExtentY Number Half the depth of the box.
ExtentZ Number Half the height of the box.
CenterX Number Where the box sits along X.
CenterY Number Where the box sits along Y.
CenterZ Number Where the box sits along Z.
Pin Type Description
Distance Number The shape as a field. Negative inside it, positive outside, zero on the skin.