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Mesh Morpher documentation

Distance To Point

1 page · exported 2026-09-06 · https://meshmorpher.com/docs/studio-and-graph/voxel/math/distance-to-point

Studio and Graph › Voxel › Math

Distance To Point

Straight-line distance from the sample point to a target point.

Distance To Point node

The Distance To Point node

When to use it

Straight-line distance from the sample point to a target point.

Subtract a radius and you have a sphere. Leave it raw and you have a radial falloff to drive something with.

When you want the shape, the Sphere primitive is fewer nodes. This is for when you want the number.

Pins

Pin Type Description
TargetX Number X of the point you are measuring to.
TargetY Number Y of the point you are measuring to.
TargetZ Number Z of the point you are measuring to.
Pin Type Description
Distance Number How far the voxel being sampled is from Target.