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Mesh Morpher documentation

Domain Rotate

1 page · exported 2026-09-06 · https://meshmorpher.com/docs/studio-and-graph/voxel/domain/domain-rotate

Studio and Graph › Voxel › Domain

Domain Rotate

Rotates the coordinates before Source samples them, so any position-based pattern can be tilted or turned. Pitch turns around Y, Yaw around Z, Roll around X, all in degrees.

Domain Rotate node

The Domain Rotate node

When to use it

Rotates the coordinates before Source samples them, so any position-based pattern can be tilted or turned. Pitch turns around Y, Yaw around Z, Roll around X, all in degrees.

The patterns that need it are the ones with a direction baked in: Linear Gradient, Sine Wave, a 2D noise that only knows about XY. You cannot fix their orientation with vector maths further down the graph, because by then they have already been sampled.

Pins

Pin Type Description
Source Number The thing to turn.
Pitch Number Nose up and down, in degrees.
Yaw Number Turn left and right, in degrees.
Roll Number Tip side to side, in degrees.
Pin Type Description
Result Number Source, turned.