Print view · Color Blend · 1 pageChoose "Save as PDF" as the destination in the print dialog.
Back to the docs

Mesh Morpher documentation

Color Blend

1 page · exported 2026-09-06 · https://meshmorpher.com/docs/studio-and-graph/voxel/color/color-blend

Studio and Graph › Voxel › Color

Color Blend

Blends two colours by an Alpha. All four channels, so it is four Lerps in one node and they cannot drift out of step.

Color Blend node

The Color Blend node

When to use it

Blends two colours by an Alpha. All four channels, so it is four Lerps in one node and they cannot drift out of step.

Alpha here is the blend factor, not the alpha channel. The alpha channels have their own AA and BA pins and get blended along with the rest.

Good when the control is already a 0 to 1 mask. Height Gradient is the version that maps a raw range for you.

Pins

Pin Type Description
AR Number Red of colour A, what you get at Alpha 0.
AG Number Green of colour A.
AB Number Blue of colour A.
BR Number Red of colour B, what you get at Alpha 1.
BG Number Green of colour B.
BB Number Blue of colour B.
AA Number Alpha of colour A.
BA Number Alpha of colour B.
Alpha Number How far to mix, 0 for A and 1 for B. Nothing to do with the alpha channel, despite the name.
Pin Type Description
R Number Red of the mix.
G Number Green of the mix.
B Number Blue of the mix.
A Number Alpha of the mix.