Studio and Graph › The Viewport
Capture: Images and Turntables
Save the viewport as a PNG or JPEG at up to four times its on-screen size, or render an orbiting turntable as a numbered sequence.
The Capture pill's tooltip sums up both of its sections:
"Save this viewport as a PNG / JPEG at up to 4x its on-screen resolution, or render an orbiting turntable as a numbered image sequence."
Every value in the dropdown persists between sessions.
Save Viewport Image
| Setting | What it does | Default / values |
|---|---|---|
| Resolution | Combo. Shows as <multiplier>x - <resolved width> x <resolved height>; menu entries read <multiplier>x (<width> x <height>). The resolved pixel size is clamped to your graphics card's maximum 2D texture dimension. |
Multipliers 1, 2, 4; default 2 |
| Format | Combo. The pill itself just says PNG or JPEG; the menu spells out "PNG (lossless, supports alpha)" and "JPEG (smaller, no alpha)". | Default PNG |
| JPEG Quality | Spin box. Only shown when Format is JPEG. | Default 95; range 1 - 100 (drag: 50 - 100) |
| Transparent Background | Checkbox, disabled unless Format is PNG. Tooltip: "Removes the HDRI backdrop, floor and grid from the render and keeps the alpha channel, so the mesh can be composited over anything. The sky light still lights and reflects on the mesh. PNG only - JPEG has no alpha channel." | Default off |
| Hide Tool Overlays | Checkbox. Tooltip: "Leave the brush indicator, stamp planes and symmetry plane out of the saved image." | Default on |
| Save Image... | Primary button. Disabled while a turntable is rendering. Opens a native save dialog titled "Save Viewport Image", filtered to PNG Image (*.png) or JPEG Image (*.jpg). The extension you actually type in that dialog wins over whatever the Format combo says. |
- |
The save dialog defaults to a folder under your Documents directory, with the file named MeshMorpher_YYYYMMDD_HHMMSS.
On success, a toast titled "Viewport image saved" shows the resolution and path as its subtext, formatted <width> x <height> - <path>. On failure the toast is titled "Save image failed"; if the pane has no size yet (for example, before any mesh has been opened) the message is "The preview viewport has no size yet - open a mesh and try again."
Turntable (image sequence)
| Setting | What it does | Default / values |
|---|---|---|
| Frames | Spin box; number of stills to render. | Default 36; range 2 - 360 (drag max 120) |
| Degrees / Frame | Spin box; camera yaw step between frames. | Default 10.0; range 0.1 - 90 (drag: 1 - 45, step 0.5) |
| (read-out) | "Total sweep: {0} degrees" - Frames multiplied by Degrees / Frame, rounded. | - |
| Render Turntable... | Primary button, hidden while a job is already running. Opens a save dialog titled "Turntable output - frames are numbered from this name". | - |
| (while running) | Status text, a progress bar, and a Cancel button. | - |
Turntable frames default to the same Documents folder and MeshMorpher_YYYYMMDD_HHMMSS base name as a single saved image, numbered from whatever name you give the sequence.
On failure, the toast is titled "Turntable failed to start"; if the preview scene itself is not ready yet, the subtext reads "The preview scene is not available."