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RBF Deformer

3 pages · exported 2026-09-06 · https://meshmorpher.com/docs/studio-and-graph/rbf-deformer

Studio and Graph

RBF Deformer

  • RBF Deformer: Reshapes a mesh by dropping a few control points on it and dragging them, with the surface falling away smoothly around each one.
  • Landmarks to RBF Points: Turns a set of landmarks into control points the RBF Deformer can drag.

Studio and Graph › RBF Deformer

RBF Deformer

Reshapes a mesh from a handful of control points. Select the node, click on the mesh to drop points where you want a handle, then drag them. The surface between them follows smoothly, so a few poin...

RBF Deformer node

The RBF Deformer node

When to use it

Reshapes a mesh from a handful of control points. Select the node, click on the mesh to drop points where you want a handle, then drag them. The surface between them follows smoothly, so a few points move a lot of mesh.

Points you place are written back to the Controls pin, so they survive a save and you can reuse them. Landmarks to RBF Points builds a set from landmarks instead of by hand.

Pins

Pin Type Description
Mesh Mesh The mesh to reshape.
Controls RBF Points Control points to start with. The tool saves the ones you place here too, so they come back next time.
Reference Mesh Optional mesh drawn in the viewport to eyeball the result against. Nothing happens to it.
Pin Type Description
Mesh Mesh The reshaped mesh.
Controls RBF Points Passes the control points along to the next node.

Learn more

RBF Deformer toolRead the walkthrough on meshmorpher.comhttps://meshmorpher.com/blog/rbf-deformer-tool-in-mesh-morpher
Modify MetaHuman RBF posesRead the walkthrough on meshmorpher.comhttps://meshmorpher.com/blog/modify-metahuman-rbf-poses

Studio and Graph › RBF Deformer

Landmarks to RBF Points

Converts landmark pairs into RBF control points, which is how a handful of hand-placed anchors becomes a smooth deformation across the whole surface through the RBF Deformer.

Landmarks to RBF Points node

The Landmarks to RBF Points node

When to use it

Converts landmark pairs into RBF control points, which is how a handful of hand-placed anchors becomes a smooth deformation across the whole surface through the RBF Deformer.

What you get is a soft global warp. If you want the template to land on the target surface rather than be pulled toward it, Non-Rigid Fit is the node.

Side exists for symmetric meshes. Left or Right takes only that half's landmarks, which is what you want when the other half will be mirrored rather than solved.

Pins

Pin Type Description
Landmarks Landmarks The landmarks to convert. Splines give up their control points only, not the points sampled along them.
Pin Type Description
Controls RBF Points One control point per landmark, on the side you picked.

Settings

Setting Type Description
Side Choice Which half of each landmark pair to take. Left gives you the source point, Right gives you the matching target point.

Learn more

RBF Deformer toolRead the walkthrough on meshmorpher.comhttps://meshmorpher.com/blog/rbf-deformer-tool-in-mesh-morpher
Modify MetaHuman RBF posesRead the walkthrough on meshmorpher.comhttps://meshmorpher.com/blog/modify-metahuman-rbf-poses