Classic › Runtime
Standalone Morph Target
Standalone Morph Targets are a custom implementation of standard Morph Targets.
Standalone Morph Targets are a custom implementation of standard Morph Targets.
This new type of asset format allows users to store Morph Targets as standalone assets which can be visible in Content Browser.
The usage of Standalone Morph Targets is different from standard Morph Targets and the main purpose here is to allow transferring, baking and projection at runtime, easier, without interfering with the existing Morph Targets.
Standalone Morph Targets are exposed to blueprints and there are several nodes and tools that allow users to manipulate them at runtime.
Get Delta
Get Delta LODs
Get Delta Num
Get Skeletal Mesh
Get Morph Target Name
Set Morph Target Name
Get Weight
Set Weight
Video: https://www.youtube.com/watch?v=R3eTEdbCnc4
Video: https://www.youtube.com/watch?v=zJh3Gg5CCFw
Classic › Runtime › Standalone Morph Target
Get Delta
Retrieves a Delta at Index for the provided Standalone Morph Target and LOD.
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Classic › Runtime › Standalone Morph Target
Get Delta LODs
Retrieve the amount of LODs used by the provided Standalone Morph Target.
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Outputs
Classic › Runtime › Standalone Morph Target
Get Delta Num
Retrieves the Delta count for the provided Standalone Morph Target and LOD.
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Outputs
Classic › Runtime › Standalone Morph Target
Get Skeletal Mesh
Retrieves the assigned Skeletal Mesh for the provided Standalone Morph Target.
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Outputs
Classic › Runtime › Standalone Morph Target
Get Morph Target Name
Retrieves the assigned Name for the provided Standalone Morph Target.
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Outputs
Classic › Runtime › Standalone Morph Target
Set Morph Target Name
Assigns a new Morph Target Name for the provided Standalone Morph Target.
Inputs
Classic › Runtime › Standalone Morph Target
Get Weight
Retrieves the current Weight for the provided Standalone Morph Target.
Retrieves the current Weight for the provided Standalone Morph Target.
Weight represents the impact this Standalone Morph Target has on its Skeletal Mesh
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Outputs
Classic › Runtime › Standalone Morph Target
Set Weight
Bakes the Standalone Morph Target in Skeletal Mesh Render Data by the provided Weight.
Bakes the Standalone Morph Target in Skeletal Mesh Render Data by the provided Weight.
Weight represents the impact this Standalone Morph Target has on its Skeletal Mesh
Inputs
Classic › Runtime › Standalone Morph Target
Duplicate Standalone Morph Target
Duplicate a Standalone Morph Target and assign a new Target Skeletal Mesh

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