Classic › Editor
Classic › Editor › Exporter
OBJ To FBX
With UE 5.1 the import pipeline has changed for meshes.
With UE 5.1 the import pipeline has changed for meshes.
In order to import the full body meta humans OBJs as FBX to use it for Wrapper follow these steps
Classic › Editor › Exporter
Export Mesh as OBJ
Classic › Editor › Exporter
Export Morph Target as OBJ
Morph Targets can be exported to OBJ files from anywhere in Mesh Morpher where there is a Morph Target List
To do so select your Morph Targets and right click the list and select Export to OBJ File(s).
A new dialog window will open.

In this dialog window, users will be able to select a prefix and suffix for the OBJ files, append additional meshes and also weld the OBJ file.
Classic › Editor › Exporter
Export Selection as OBJ
Classic › Editor › Exporter
Alembic
Mesh Morpher supports Alembic export of Skeletal Meshes and Sequences.
Classic › Editor › Exporter
Masks
Classic › Editor › Exporter